Fix long tags in benchmark images, benchmark_ -> bench_
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4001e5a772
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47ad287bc9
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@ -7,7 +7,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, 255, 0, 255))
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timeIt "draw small-on-big NormalBlend":
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timeIt "small-on-big NormalBlend":
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a.draw(b, translate(vec2(25, 25)), NormalBlend)
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keep(b)
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@ -18,7 +18,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, 255, 0, 255))
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timeIt "draw small-on-big Smooth NormalBlend":
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timeIt "small-on-big Smooth NormalBlend":
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a.draw(b, translate(vec2(25.2, 25.2)), NormalBlend)
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keep(b)
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@ -29,7 +29,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, 255, 0, 255))
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timeIt "draw big-on-bigger NormalBlend":
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timeIt "big-on-bigger NormalBlend":
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a.draw(b, translate(vec2(25, 25)), NormalBlend)
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keep(b)
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@ -40,7 +40,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, 255, 0, 255))
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timeIt "draw [scale 0.5]":
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timeIt "scale x0.5":
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a.draw(b, translate(vec2(25, 25)) * scale(vec2(0.5, 0.5)), NormalBlend)
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keep(b)
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@ -51,7 +51,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, 255, 0, 255))
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timeIt "draw [scale 2]":
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timeIt "scale x2":
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a.draw(b, translate(vec2(25, 25)) * scale(vec2(2, 2)), NormalBlend)
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keep(b)
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@ -62,7 +62,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, rand(255).uint8, 0, 255))
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timeIt "draw Smooth [x translate]":
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timeIt "smooth x-translate":
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a.draw(b, translate(vec2(25.2, 0)), NormalBlend)
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keep(b)
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@ -73,7 +73,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, rand(255).uint8, 0, 255))
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timeIt "draw Smooth [y translate]":
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timeIt "smooth y-translate":
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a.draw(b, translate(vec2(0, 25.2)), NormalBlend)
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keep(b)
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@ -84,7 +84,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, rand(255).uint8, 0, 255))
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timeIt "draw Smooth [x + y translate]":
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timeIt "smooth translate":
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a.draw(b, translate(vec2(25.2, 25.2)), NormalBlend)
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keep(b)
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@ -95,7 +95,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rgba(0, rand(255).uint8, 0, 255))
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timeIt "draw Smooth [rotate 45 deg]":
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timeIt "smooth rotate 45":
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a.draw(b, translate(vec2(0, 500)) * rotate(toRadians(45)), NormalBlend)
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keep(b)
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@ -106,7 +106,7 @@ block:
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a.fill(rgba(255, 0, 0, 255))
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b.fill(rand(255).uint8)
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timeIt "draw mask Smooth [rotate 45 deg]":
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timeIt "mask smooth rotate 45 deg":
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a.draw(b, translate(vec2(0, 500)) * rotate(toRadians(45)), NormalBlend)
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keep(b)
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@ -115,7 +115,7 @@ block:
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a = newImage(100, 100)
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b = newImage(50, 50)
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timeIt "shadow (no offset)":
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timeIt "shadow no offset":
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b.fill(rgba(0, 0, 0, 255))
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a.draw(b, translate(vec2(25, 25)))
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@ -132,7 +132,7 @@ block:
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a = newImage(100, 100)
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b = newImage(50, 50)
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timeIt "shadow (with offset)":
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timeIt "shadow with offset":
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b.fill(rgba(0, 0, 0, 255))
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a.draw(b, translate(vec2(25, 25)))
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