Fix long tags in benchmark images, benchmark_ -> bench_

This commit is contained in:
treeform 2022-07-09 15:31:51 -07:00
parent 4001e5a772
commit 47ad287bc9
12 changed files with 12 additions and 12 deletions

View file

@ -7,7 +7,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, 255, 0, 255))
timeIt "draw small-on-big NormalBlend":
timeIt "small-on-big NormalBlend":
a.draw(b, translate(vec2(25, 25)), NormalBlend)
keep(b)
@ -18,7 +18,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, 255, 0, 255))
timeIt "draw small-on-big Smooth NormalBlend":
timeIt "small-on-big Smooth NormalBlend":
a.draw(b, translate(vec2(25.2, 25.2)), NormalBlend)
keep(b)
@ -29,7 +29,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, 255, 0, 255))
timeIt "draw big-on-bigger NormalBlend":
timeIt "big-on-bigger NormalBlend":
a.draw(b, translate(vec2(25, 25)), NormalBlend)
keep(b)
@ -40,7 +40,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, 255, 0, 255))
timeIt "draw [scale 0.5]":
timeIt "scale x0.5":
a.draw(b, translate(vec2(25, 25)) * scale(vec2(0.5, 0.5)), NormalBlend)
keep(b)
@ -51,7 +51,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, 255, 0, 255))
timeIt "draw [scale 2]":
timeIt "scale x2":
a.draw(b, translate(vec2(25, 25)) * scale(vec2(2, 2)), NormalBlend)
keep(b)
@ -62,7 +62,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, rand(255).uint8, 0, 255))
timeIt "draw Smooth [x translate]":
timeIt "smooth x-translate":
a.draw(b, translate(vec2(25.2, 0)), NormalBlend)
keep(b)
@ -73,7 +73,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, rand(255).uint8, 0, 255))
timeIt "draw Smooth [y translate]":
timeIt "smooth y-translate":
a.draw(b, translate(vec2(0, 25.2)), NormalBlend)
keep(b)
@ -84,7 +84,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, rand(255).uint8, 0, 255))
timeIt "draw Smooth [x + y translate]":
timeIt "smooth translate":
a.draw(b, translate(vec2(25.2, 25.2)), NormalBlend)
keep(b)
@ -95,7 +95,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rgba(0, rand(255).uint8, 0, 255))
timeIt "draw Smooth [rotate 45 deg]":
timeIt "smooth rotate 45":
a.draw(b, translate(vec2(0, 500)) * rotate(toRadians(45)), NormalBlend)
keep(b)
@ -106,7 +106,7 @@ block:
a.fill(rgba(255, 0, 0, 255))
b.fill(rand(255).uint8)
timeIt "draw mask Smooth [rotate 45 deg]":
timeIt "mask smooth rotate 45 deg":
a.draw(b, translate(vec2(0, 500)) * rotate(toRadians(45)), NormalBlend)
keep(b)
@ -115,7 +115,7 @@ block:
a = newImage(100, 100)
b = newImage(50, 50)
timeIt "shadow (no offset)":
timeIt "shadow no offset":
b.fill(rgba(0, 0, 0, 255))
a.draw(b, translate(vec2(25, 25)))
@ -132,7 +132,7 @@ block:
a = newImage(100, 100)
b = newImage(50, 50)
timeIt "shadow (with offset)":
timeIt "shadow with offset":
b.fill(rgba(0, 0, 0, 255))
a.draw(b, translate(vec2(25, 25)))