Merge pull request #46 from guzba/master

fast fill, remove benchmark weirdness
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treeform 2021-01-06 12:22:52 -08:00 committed by GitHub
commit 3e85e0cc43
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2 changed files with 26 additions and 95 deletions

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@ -1,4 +1,4 @@
import chroma, blends, bumpy, vmath, common, nimsimd/sse2
import chroma, blends, bumpy, vmath, common, nimsimd/sse2, system/memory
const h = 0.5.float32
@ -72,14 +72,30 @@ proc `[]=`*(image: Image, x, y: int, rgba: ColorRGBA) {.inline.} =
proc fill*(image: Image, rgba: ColorRgba) =
## Fills the image with a solid color.
# SIMD fill until we run out of room.
let m = mm_set1_epi32(cast[int32](rgba))
var i: int
while i < image.data.len - 4:
mm_store_si128(image.data[i].addr, m)
i += 4
for j in i ..< image.data.len:
image.data[j] = rgba
# Use memset whene very byte has the same value
if rgba.r == rgba.g and rgba.r == rgba.b and rgba.r == rgba.a:
nimSetMem(image.data[0].addr, rgba.r.cint, image.data.len * 4)
else:
var i: int
when defined(amd64):
# When supported, SIMD fill until we run out of room.
let m = mm_set1_epi32(cast[int32](rgba))
while i < image.data.len - 4:
mm_store_si128(image.data[i].addr, m)
i += 4
else:
when sizeof(int) == 8:
# Fill 8 bytes at a time when possible
let
u32 = cast[uint32](rgba)
u64 = cast[uint64]([u32, u32])
while i < image.data.len - 2:
cast[ptr uint64](image.data[i].addr)[] = u64
i += 2
# Fill whatever is left the slow way
for j in i ..< image.data.len:
image.data[j] = rgba
proc invert*(image: Image) =
## Inverts all of the colors and alpha.

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@ -1,110 +1,25 @@
import chroma, pixie, benchy, system/memory
proc fill1(a: Image, rgba: ColorRGBA) =
for y in 0 ..< a.height:
for x in 0 ..< a.width:
a.setRgbaUnsafe(x, y, rgba)
proc fill2*(image: Image, rgba: ColorRgba) =
## Fills the image with a solid color.
if rgba.r == rgba.g and rgba.r == rgba.b and rgba.r == rgba.a:
nimSetMem(image.data[0].addr, rgba.r.cint, image.data.len * 4)
else:
for c in image.data.mitems:
c = rgba
proc invert1(a: Image) =
for y in 0 ..< a.height:
for x in 0 ..< a.width:
var rgba = a.getRgbaUnsafe(x, y)
rgba.r = 255 - rgba.r
rgba.g = 255 - rgba.g
rgba.b = 255 - rgba.b
rgba.a = 255 - rgba.a
a.setRgbaUnsafe(x, y, rgba)
proc invert2*(image: Image) =
for rgba in image.data.mitems:
rgba.r = 255 - rgba.r
rgba.g = 255 - rgba.g
rgba.b = 255 - rgba.b
rgba.a = 255 - rgba.a
proc applyOpacity1(a: Image, opacity: float32): Image =
result = newImage(a.width, a.height)
let op = (255 * opacity).uint32
for y in 0 ..< a.height:
for x in 0 ..< a.width:
var rgba = a.getRgbaUnsafe(x, y)
rgba.a = ((rgba.a.uint32 * op) div 255).clamp(0, 255).uint8
result.setRgbaUnsafe(x, y, rgba)
proc sharpOpacity1(a: Image): Image =
result = newImage(a.width, a.height)
for y in 0 ..< a.height:
for x in 0 ..< a.width:
var rgba = a.getRgbaUnsafe(x, y)
if rgba.a == 0:
result.setRgbaUnsafe(x, y, rgba(0, 0, 0, 0))
else:
result.setRgbaUnsafe(x, y, rgba(255, 255, 255, 255))
var a = newImage(2560, 1440)
timeIt "fill1":
a.fill1(rgba(255, 255, 255, 255))
doAssert a[0, 0] == rgba(255, 255, 255, 255)
keep(a)
timeIt "fill2":
a.fill2(rgba(255, 255, 255, 255))
doAssert a[0, 0] == rgba(255, 255, 255, 255)
keep(a)
let a = newImage(2560, 1440)
timeIt "fill":
a.fill(rgba(255, 255, 255, 255))
doAssert a[0, 0] == rgba(255, 255, 255, 255)
keep(a)
timeIt "fill1_rgba":
a.fill1(rgba(63, 127, 191, 255))
doAssert a[0, 0] == rgba(63, 127, 191, 255)
keep(a)
timeIt "fill2_rgba":
a.fill2(rgba(63, 127, 191, 255))
doAssert a[0, 0] == rgba(63, 127, 191, 255)
keep(a)
timeIt "fill_rgba":
a.fill(rgba(63, 127, 191, 255))
doAssert a[0, 0] == rgba(63, 127, 191, 255)
keep(a)
timeIt "invert1":
a.invert1()
keep(a)
timeIt "invert2":
a.invert2()
keep(a)
timeIt "invert":
a.invert()
keep(a)
timeIt "applyOpacity1":
a = a.applyOpacity1(0.5)
keep(a)
timeIt "applyOpacity":
a.applyOpacity(0.5)
keep(a)
timeIt "sharpOpacity1":
a = a.sharpOpacity1()
keep(a)
timeIt "sharpOpacity":
a.sharpOpacity()
keep(a)