From 284f7fce040d2ca191fc38c5976bbb6a43da43c9 Mon Sep 17 00:00:00 2001
From: Ryan Oldenburg <ryan@guzba.com>
Date: Sat, 29 May 2021 16:17:41 -0500
Subject: [PATCH] 2.0.2

---
 pixie.nimble        | 2 +-
 src/pixie/paths.nim | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/pixie.nimble b/pixie.nimble
index cbd3ffd..4aa4c45 100644
--- a/pixie.nimble
+++ b/pixie.nimble
@@ -1,4 +1,4 @@
-version     = "2.0.1"
+version     = "2.0.2"
 author      = "Andre von Houck and Ryan Oldenburg"
 description = "Full-featured 2d graphics library for Nim."
 license     = "MIT"
diff --git a/src/pixie/paths.nim b/src/pixie/paths.nim
index b017d21..32f0ebb 100644
--- a/src/pixie/paths.nim
+++ b/src/pixie/paths.nim
@@ -608,7 +608,7 @@ proc polygon*(path: var Path, pos: Vec2, size: float32, sides: int) {.inline.} =
   ## Adds a n-sided regular polygon at (x, y) with the parameter size.
   path.polygon(pos.x, pos.y, size, sides)
 
-proc commandsToShapes(path: Path, pixelScale: float32 = 1.0): seq[seq[Vec2]] =
+proc commandsToShapes*(path: Path, pixelScale: float32 = 1.0): seq[seq[Vec2]] =
   ## Converts SVG-like commands to sequences of vectors.
   var
     start, at: Vec2