updated cairo svg stuff

This commit is contained in:
Ryan Oldenburg 2021-05-29 01:26:56 -05:00
parent 271e019365
commit 228bc23fcc
2 changed files with 113 additions and 63 deletions

View file

@ -95,33 +95,14 @@ proc prepare(
c.setFillRule(FillRuleEvenOdd) c.setFillRule(FillRuleEvenOdd)
c.processCommands(path) c.processCommands(path)
proc fillPath(
c: ptr Context,
path: Path,
color: ColorRGBA,
mat: Mat3,
windingRule = wrNonZero
) =
prepare(c, path, color, mat, windingRule)
c.fill()
proc strokePath(
c: ptr Context,
path: Path,
color: ColorRGBA,
mat: Mat3,
strokeWidth: float32
) =
prepare(c, path, color, mat)
c.setLineWidth(strokeWidth)
c.stroke()
type Ctx = object type Ctx = object
fillRule: WindingRule fillRule: WindingRule
fill, stroke: ColorRGBA fill, stroke: ColorRGBA
strokeWidth: float32 strokeWidth: float32
strokeLineCap: paths.LineCap strokeLineCap: paths.LineCap
strokeLineJoin: paths.LineJoin strokeLineJoin: paths.LineJoin
strokeMiterLimit: float32
strokeDashArray: seq[float32]
transform: Mat3 transform: Mat3
shouldStroke: bool shouldStroke: bool
@ -138,10 +119,18 @@ proc initCtx(): Ctx =
result.stroke = parseHtmlColor("black").rgba result.stroke = parseHtmlColor("black").rgba
result.strokeWidth = 1 result.strokeWidth = 1
result.transform = mat3() result.transform = mat3()
result.strokeMiterLimit = defaultMiterLimit
proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx = proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
result = inherited result = inherited
proc splitArgs(s: string): seq[string] =
# Handles (1,1) or (1 1) or (1, 1) or (1,1 2,2) etc
let tmp = s.replace(',', ' ').split(' ')
for entry in tmp:
if entry.len > 0:
result.add(entry)
var var
fillRule = node.attr("fill-rule") fillRule = node.attr("fill-rule")
fill = node.attr("fill") fill = node.attr("fill")
@ -149,6 +138,8 @@ proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
strokeWidth = node.attr("stroke-width") strokeWidth = node.attr("stroke-width")
strokeLineCap = node.attr("stroke-linecap") strokeLineCap = node.attr("stroke-linecap")
strokeLineJoin = node.attr("stroke-linejoin") strokeLineJoin = node.attr("stroke-linejoin")
strokeMiterLimit = node.attr("stroke-miterlimit")
strokeDashArray = node.attr("stroke-dasharray")
transform = node.attr("transform") transform = node.attr("transform")
style = node.attr("style") style = node.attr("style")
@ -173,6 +164,12 @@ proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
of "stroke-width": of "stroke-width":
if strokeWidth.len == 0: if strokeWidth.len == 0:
strokeWidth = parts[1].strip() strokeWidth = parts[1].strip()
of "stroke-miterlimit":
if strokeMiterLimit.len == 0:
strokeMiterLimit = parts[1].strip()
of "stroke-dasharray":
if strokeDashArray.len == 0:
strokeDashArray = parts[1].strip()
if fillRule == "": if fillRule == "":
discard # Inherit discard # Inherit
@ -247,6 +244,18 @@ proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
PixieError, "Invalid stroke-linejoin value " & strokeLineJoin PixieError, "Invalid stroke-linejoin value " & strokeLineJoin
) )
if strokeMiterLimit == "":
discard
else:
result.strokeMiterLimit = parseFloat(strokeMiterLimit)
if strokeDashArray == "":
discard
else:
var values = splitArgs(strokeDashArray)
for value in values:
result.strokeDashArray.add(parseFloat(value))
if transform == "": if transform == "":
discard # Inherit discard # Inherit
else: else:
@ -264,46 +273,83 @@ proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
remaining = remaining[index + 1 .. ^1] remaining = remaining[index + 1 .. ^1]
if f.startsWith("matrix("): if f.startsWith("matrix("):
let arr = let arr = splitArgs(f[7 .. ^2])
if f.contains(","):
f[7 .. ^2].split(",")
else:
f[7 .. ^2].split(" ")
if arr.len != 6: if arr.len != 6:
failInvalidTransform(transform) failInvalidTransform(transform)
var m = mat3() var m = mat3()
m[0] = parseFloat(arr[0].strip()) m[0, 0] = parseFloat(arr[0])
m[1] = parseFloat(arr[1].strip()) m[0, 1] = parseFloat(arr[1])
m[3] = parseFloat(arr[2].strip()) m[1, 0] = parseFloat(arr[2])
m[4] = parseFloat(arr[3].strip()) m[1, 1] = parseFloat(arr[3])
m[6] = parseFloat(arr[4].strip()) m[2, 0] = parseFloat(arr[4])
m[7] = parseFloat(arr[5].strip()) m[2, 1] = parseFloat(arr[5])
result.transform = result.transform * m result.transform = result.transform * m
elif f.startsWith("translate("): elif f.startsWith("translate("):
let let
components = f[10 .. ^2].split(" ") components = splitArgs(f[10 .. ^2])
tx = parseFloat(components[0].strip()) tx = parseFloat(components[0])
ty = ty =
if components[1].len == 0: if components.len == 1:
0.0 0.0
else: else:
parseFloat(components[1].strip()) parseFloat(components[1])
result.transform = result.transform * translate(vec2(tx, ty)) result.transform = result.transform * translate(vec2(tx, ty))
elif f.startsWith("rotate("): elif f.startsWith("rotate("):
let let
values = f[7 .. ^2].split(" ") values = splitArgs(f[7 .. ^2])
angle = parseFloat(values[0].strip()) * -PI / 180 angle: float32 = parseFloat(values[0]) * -PI / 180
var cx, cy: float32 var cx, cy: float32
if values.len > 1: if values.len > 1:
cx = parseFloat(values[1].strip()) cx = parseFloat(values[1])
if values.len > 2: if values.len > 2:
cy = parseFloat(values[2].strip()) cy = parseFloat(values[2])
let center = vec2(cx, cy) let center = vec2(cx, cy)
result.transform = result.transform * result.transform = result.transform *
translate(center) * rotationMat3(angle) * translate(-center) translate(center) * rotate(angle) * translate(-center)
elif f.startsWith("scale("):
let
values = splitArgs(f[6 .. ^2])
sx: float32 = parseFloat(values[0])
sy: float32 =
if values.len > 1:
parseFloat(values[1])
else:
sx
result.transform = result.transform * scale(vec2(sx, sy))
else: else:
failInvalidTransform(transform) failInvalidTransform(transform)
proc cairoLineCap(lineCap: paths.LineCap): cairo.LineCap =
case lineCap:
of lcButt:
LineCapButt
of lcRound:
LineCapRound
of lcSquare:
LineCapSquare
proc cairoLineJoin(lineJoin: paths.LineJoin): cairo.LineJoin =
case lineJoin:
of ljMiter:
LineJoinMiter
of ljBevel:
LineJoinBevel
of ljRound:
LineJoinRound
proc fill(c: ptr Context, ctx: Ctx, path: Path) {.inline.} =
# img.fillPath(path, ctx.fill, ctx.transform, ctx.fillRule)
prepare(c, path, ctx.fill, ctx.transform, ctx.fillRule)
c.fill()
proc stroke(c: ptr Context, ctx: Ctx, path: Path) {.inline.} =
prepare(c, path, ctx.stroke, ctx.transform)
c.setLineWidth(ctx.strokeWidth)
c.setLineCap(ctx.strokeLineCap.cairoLineCap())
c.setLineJoin(ctx.strokeLineJoin.cairoLineJoin())
c.setMiterLimit(ctx.strokeMiterLimit)
c.stroke()
proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) = proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
if node.kind != xnElement: if node.kind != xnElement:
# Skip <!-- comments --> # Skip <!-- comments -->
@ -326,9 +372,9 @@ proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
ctx = decodeCtx(ctxStack[^1], node) ctx = decodeCtx(ctxStack[^1], node)
path = parsePath(d) path = parsePath(d)
if ctx.fill != ColorRGBA(): if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform, ctx.fillRule) img.fill(ctx, path)
if ctx.shouldStroke: if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth) img.stroke(ctx, path)
of "line": of "line":
let let
@ -341,12 +387,9 @@ proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
var path: Path var path: Path
path.moveTo(x1, y1) path.moveTo(x1, y1)
path.lineTo(x2, y2) path.lineTo(x2, y2)
path.closePath()
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform)
if ctx.shouldStroke: if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth) img.stroke(ctx, path)
of "polyline", "polygon": of "polyline", "polygon":
let let
@ -376,21 +419,26 @@ proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
path.lineTo(vecs[i]) path.lineTo(vecs[i])
# The difference between polyline and polygon is whether we close the path # The difference between polyline and polygon is whether we close the path
# and fill or not
if node.tag == "polygon": if node.tag == "polygon":
path.closePath() path.closePath()
if ctx.fill != ColorRGBA(): if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform) img.fill(ctx, path)
if ctx.shouldStroke: if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth) img.stroke(ctx, path)
of "rect": of "rect":
let let
ctx = decodeCtx(ctxStack[^1], node) ctx = decodeCtx(ctxStack[^1], node)
x = parseFloat(node.attrOrDefault("x", "0")) x = parseFloat(node.attrOrDefault("x", "0"))
y = parseFloat(node.attrOrDefault("y", "0")) y = parseFloat(node.attrOrDefault("y", "0"))
width = parseFloat(node.attr("width")) width = parseFloat(node.attrOrDefault("width", "0"))
height = parseFloat(node.attr("height")) height = parseFloat(node.attrOrDefault("height", "0"))
if width == 0 or height == 0:
return
var var
rx = max(parseFloat(node.attrOrDefault("rx", "0")), 0) rx = max(parseFloat(node.attrOrDefault("rx", "0")), 0)
@ -418,9 +466,9 @@ proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
path.rect(x, y, width, height) path.rect(x, y, width, height)
if ctx.fill != ColorRGBA(): if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform) img.fill(ctx, path)
if ctx.shouldStroke: if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth) img.stroke(ctx, path)
of "circle", "ellipse": of "circle", "ellipse":
let let
@ -440,9 +488,9 @@ proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
path.ellipse(cx, cy, rx, ry) path.ellipse(cx, cy, rx, ry)
if ctx.fill != ColorRGBA(): if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform) img.fill(ctx, path)
if ctx.shouldStroke: if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth) img.stroke(ctx, path)
else: else:
raise newException(PixieError, "Unsupported SVG tag: " & node.tag & ".") raise newException(PixieError, "Unsupported SVG tag: " & node.tag & ".")
@ -457,12 +505,19 @@ proc decodeSvg*(data: string, width = 0, height = 0): Image =
let let
viewBox = root.attr("viewBox") viewBox = root.attr("viewBox")
box = viewBox.split(" ") box = viewBox.split(" ")
viewBoxMinX = parseInt(box[0])
viewBoxMinY = parseInt(box[1])
viewBoxWidth = parseInt(box[2]) viewBoxWidth = parseInt(box[2])
viewBoxHeight = parseInt(box[3]) viewBoxHeight = parseInt(box[3])
var rootCtx = initCtx() var rootCtx = initCtx()
rootCtx = decodeCtx(rootCtx, root) rootCtx = decodeCtx(rootCtx, root)
if viewBoxMinX != 0 or viewBoxMinY != 0:
rootCtx.transform = rootCtx.transform * translate(
vec2(-viewBoxMinX.float32, -viewBoxMinY.float32)
)
var surface: ptr Surface var surface: ptr Surface
if width == 0 and height == 0: # Default to the view box size if width == 0 and height == 0: # Default to the view box size
result = newImage(viewBoxWidth, viewBoxHeight) result = newImage(viewBoxWidth, viewBoxHeight)
@ -476,7 +531,7 @@ proc decodeSvg*(data: string, width = 0, height = 0): Image =
let let
scaleX = width.float32 / viewBoxWidth.float32 scaleX = width.float32 / viewBoxWidth.float32
scaleY = height.float32 / viewBoxHeight.float32 scaleY = height.float32 / viewBoxHeight.float32
rootCtx.transform = scale(vec2(scaleX, scaleY)) rootCtx.transform = rootCtx.transform * scale(vec2(scaleX, scaleY))
let c = surface.create() let c = surface.create()

View file

@ -14,10 +14,5 @@ const files = [
] ]
for file in files: for file in files:
let let image = decodeSvg(readFile(&"tests/images/svg/{file}.svg"))
original = readFile(&"tests/images/svg/{file}.svg")
image = decodeSvg(original)
gold = readImage(&"tests/images/svg/{file}.png")
# doAssert image.data == gold.data
image.writeFile(&"tests/images/svg/{file}.png") image.writeFile(&"tests/images/svg/{file}.png")