pixie/tests/test_paints.nim

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import chroma, pixie, vmath, xrays
const heartShape = """
M 10,30
A 20,20 0,0,1 50,30
A 20,20 0,0,1 90,30
Q 90,60 50,90
Q 10,60 10,30 z
"""
block:
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let image = newImage(100, 100)
image.fillPath(
heartShape,
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rgba(255, 0, 0, 255)
)
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image.xray("tests/paths/paintSolid.png")
block:
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let paint = newPaint(ImagePaint)
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paint.image = readImage("tests/fileformats/png/mandrill.png")
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paint.imageMat = scale(vec2(0.2, 0.2))
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let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/paintImage.png")
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block:
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let paint = newPaint(ImagePaint)
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paint.image = readImage("tests/fileformats/png/mandrill.png")
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paint.imageMat = scale(vec2(0.2, 0.2))
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paint.opacity = 0.5
let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/paintImageOpacity.png")
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block:
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let paint = newPaint(TiledImagePaint)
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paint.image = readImage("tests/fileformats/png/mandrill.png")
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paint.imageMat = scale(vec2(0.02, 0.02))
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let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/paintImageTiled.png")
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block:
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let paint = newPaint(TiledImagePaint)
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paint.image = readImage("tests/fileformats/png/mandrill.png")
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paint.imageMat = scale(vec2(0.02, 0.02))
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paint.opacity = 0.5
let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/paintImageTiledOpacity.png")
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block:
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let paint = newPaint(LinearGradientPaint)
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paint.gradientHandlePositions = @[
vec2(0, 50),
vec2(100, 50),
]
paint.gradientStops = @[
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ColorStop(color: color(1, 0, 0, 1), position: 0),
ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0),
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]
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let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/gradientLinear.png")
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block:
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let paint = newPaint(LinearGradientPaint)
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paint.gradientHandlePositions = @[
vec2(50, 0),
vec2(50, 100),
]
paint.gradientStops = @[
ColorStop(color: color(1, 0, 0, 1), position: 0),
ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0),
]
let image = newImage(100, 100)
image.fillPath(heartShape, paint)
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image.xray("tests/paths/gradientLinear2.png")
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block:
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let paint = newPaint(RadialGradientPaint)
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paint.gradientHandlePositions = @[
vec2(50, 50),
vec2(100, 50),
vec2(50, 100)
]
paint.gradientStops = @[
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ColorStop(color: color(1, 0, 0, 1), position: 0),
ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0),
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]
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let image = newImage(100, 100)
image.fillPath(heartShape, paint)
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image.xray("tests/paths/gradientRadial.png")
block:
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let paint = newPaint(AngularGradientPaint)
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paint.gradientHandlePositions = @[
vec2(50, 50),
vec2(100, 50),
vec2(50, 100)
]
paint.gradientStops = @[
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ColorStop(color: color(1, 0, 0, 1), position: 0),
ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0),
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]
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let image = newImage(100, 100)
image.fillPath(heartShape, paint)
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image.xray("tests/paths/gradientAngular.png")
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block:
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let paint = newPaint(AngularGradientPaint)
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paint.gradientHandlePositions = @[
vec2(50, 50),
vec2(100, 50),
vec2(50, 100)
]
paint.gradientStops = @[
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ColorStop(color: color(1, 0, 0, 1), position: 0),
ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0),
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]
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paint.opacity = 0.5
let image = newImage(100, 100)
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image.fillPath(heartShape, paint)
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image.xray("tests/paths/gradientAngularOpacity.png")