myou-engine/src
2024-09-10 00:50:33 +02:00
..
gpu_formats Use quality settings for BCn formats in texture_optimize. 2024-09-10 00:50:33 +02:00
graphics Add CacheSettings for automatically saving and loading compressed textures. 2024-09-06 01:14:35 +02:00
loaders Fix issue when trying to load another .blend with same loader after it failed. 2024-09-05 00:24:08 +02:00
math_utils First commit. 2024-08-20 13:08:19 +02:00
objects Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:45 +02:00
platform Call gladLoadGLES2 in mobile to properly detect supported extensions. 2024-09-04 02:44:26 +02:00
postprocessing First commit. 2024-08-20 13:08:19 +02:00
shaders First commit. 2024-08-20 13:08:19 +02:00
shadows First commit. 2024-08-20 13:08:19 +02:00
attributes.nim First commit. 2024-08-20 13:08:19 +02:00
bundle.nim Add proc to show/hide on-screen keyboard and character callbacks (except ios). 2024-08-28 23:57:29 +02:00
incomplete.nim First commit. 2024-08-20 13:08:19 +02:00
input.nim First commit. 2024-08-20 13:08:19 +02:00
myou_engine.nim Load textures in a thread and optionally compress them (in ASTC only for now). 2024-09-03 15:59:15 +02:00
quat.nim First commit. 2024-08-20 13:08:19 +02:00
scene.nim Add new_scenes to prevent modifying the currently iterated scenes. 2024-08-29 00:09:34 +02:00
screen.nim First commit. 2024-08-20 13:08:19 +02:00
types.nim Add CacheSettings for automatically saving and loading compressed textures. 2024-09-06 01:14:35 +02:00
util.nim Fix typo in align in utils. 2024-09-05 16:47:33 +02:00