* Create a cache module to query and load cached files without having to load or download the original file, as well as comparing changed time and size. * Change `loadUri` to allow fetching the modification time and size of a file. * Change `onload` of `loadable` to have a single `FetchResult` objects instead of many arguments (ok, err, data, time, size). * Removed Pixie support. * Added a buffer copy to simplify potentially problematic code. * Add cache_key to newTexture when loading from buffer. * For packed images, use the name of the blend file and the image as cache_key. |
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.. | ||
cache.nim | ||
texture_decode.nim | ||
texture_optimize.nim |