myou-engine/src
2024-08-23 00:37:00 +02:00
..
graphics Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:00 +02:00
loaders Fix "Map Range" node. 2024-08-23 00:36:49 +02:00
math_utils First commit. 2024-08-20 13:08:19 +02:00
objects Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:00 +02:00
platform Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:00 +02:00
postprocessing First commit. 2024-08-20 13:08:19 +02:00
shaders First commit. 2024-08-20 13:08:19 +02:00
shadows First commit. 2024-08-20 13:08:19 +02:00
attributes.nim First commit. 2024-08-20 13:08:19 +02:00
bundle.nim First commit. 2024-08-20 13:08:19 +02:00
incomplete.nim First commit. 2024-08-20 13:08:19 +02:00
input.nim First commit. 2024-08-20 13:08:19 +02:00
myou_engine.nim Register loaders and add engine.loadScene that chooses the appropriate loader. 2024-08-21 19:22:26 +02:00
quat.nim First commit. 2024-08-20 13:08:19 +02:00
scene.nim Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:00 +02:00
screen.nim First commit. 2024-08-20 13:08:19 +02:00
types.nim Replace pixie by stb_image. Add support for 16 bit images, TGA, PSD, HDR, etc. 2024-08-22 21:38:14 +02:00
util.nim Remove elvis and replace remaining nimble dependencies by git submodules. 2024-08-23 00:37:00 +02:00